FORGE Server Time: 06-11-2026 01:44:23 (UTC-6) Tick 0
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Navigating FORGE

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Playing FORGE

FORGE is a persistent, browser-based nation simulation game.

During Phase I (Version 0.0.0 until 1.0.0) the game days will advance at an accelerated pace.

You'll gain income and resources — and be charged upkeep costs — with each of the server "ticks," which occur every two hours.


Resources

Every nation is randomly assigned 5 resources upon creation:

The production of each resource is controlled individually by upgrading your farms, wells, quarries, and other facilities.

Food and fuel are regularly spent keeping your population fed and your cities powered.

Construction resources are used when upgrading infrastructure, land, facilities, and when purchasing military assets.

Strategic resources are harder to come by — you'll need friends in an alliance to defend yourself from your enemies.

Your luxury resource is key to your population's happiness.


Population

The population of your nation is determined by the amount of Manors, Townhomes, and Apartments you have built.

High-density housing may provide more people, but their income is considerably lower than the mid- and low-density residents.

Do you build high-density so you can draft more people into your army? Do you build low-density to increase your cash flow? The choice is yours.


Alliances

Alliances are groups of nations who work together to provide military and economic assistance.

Alliance leaders, by default, have full control over granting nations entry into (or kicking nations from) the alliance, as well as full control over the bank.

Alliance leaders can grant these powers to others.

How an alliance is run, and how its resources are managed, is important to consider when joining one.


War

Wars are handled on an alliance-vs-alliance basis.

Any member of any alliance can strike any member of any other alliance.

The effectiveness of your attacks will increase depending on how close in nation strength you are to your target.

Will your alliance sacrifice efficiency to focus on key targets? Or will you target nations your own size?

Alliance-less nations are able to attack one another — and only one another.

Nations Alliances 🐛 Report Bug Convective Interactive - 2026